[Whoops! Copying on web doesn't seem to work. While I fix that, you can use the Windows version]

An easy to use and intuitive tool to draw c++ tiles without having to work with arrays.

This tool is organized by pages. These pages can be moved around by grabbing them from the top, created (only panels) and destroyed (not done yet).

There's 3 types of pages in this workspace:

The color palette:

  • This is where the colors used for your sprites are stored. The number they have will be the one attributed to them in the c++ readable format.
  • The Add button adds a new color, initially random but still modifiable.
  • The Remove button currently does nothing (sorry)
  • The Copy button is used to copy the palette's colors into your clipboard in a format readable to c++.
  • The Paste button will set the palette's colors according to the c++ readable format string stored in your clipboard.

The color picker:

  • Very straightforward: it allows you to retroactively change the rgb values of the selected palette color. Can also use HSV.

The panels:

  • These contain the actual pixel art. You can draw on them by selecting a palette color  and clicking or dragging over the tile you wish to paint.
  • You can set the X and Y parameters to change its size and Name the piece.
  • The Copy button is used to copy the contents of the panel into your clipboard in a format readable to c++.
  • The Paste button will set the tiles according to the c++ readable format string stored in your clipboard.

Crashes or freezes may still happen when pasting unexpected text into the pages, I'm still fixing bugs.


This project was made in Godot to speed up the process of making new sprites for development for the NDS on DevKitPro.

Published 18 hours ago
StatusReleased
CategoryTool
PlatformsHTML5
AuthorDiegoteman
Made withGodot

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Windows 23 MB

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