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Devlog
0.2.4 cs patch
September 03, 2021
by
Diegoteman
-Fixed many bugs that came along with the new crossplatform input system and the new mechanic, throw cancelling, which you can perform by diving amidst a throw to not have to wait until the end of the...
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0.2.4 cs
September 03, 2021
by
Diegoteman
Added controller support for the mechanics made so far...
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0.2.4
September 02, 2021
by
Diegoteman
-Fixes the jump completely, which still didn't work right even after the 2.3 jump update -Brought being infinite walljump -Added a small x speed bias for the upwards launch from hooks, so you can roug...
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0.2.3
August 31, 2021
by
Diegoteman
the issues with jumps working weird have been fixed (hopefully)...
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0.2.2
August 31, 2021
by
Diegoteman
Minor bugfixes -The moveable hook no longer clips through walls -You can no longer change direction in the middle of a needle drag by pressing the dive button -You can no longer walljump twice off of...
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0.2.1
August 31, 2021
by
Diegoteman
Added a finish line to stop the speedrun timer...
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0.2.0
August 30, 2021
by
Diegoteman
Added a shit ton of stuff I'm too lazy to state...
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0.1.2
August 25, 2021
by
Diegoteman
Small update and bugfix while awaiting feedback. -Fixed a bug where you couldn't move anymore after grabbing a hook and not inputting any directional input. Also made the throwing direction more forgi...
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0.1.1
August 25, 2021
by
Diegoteman
Added some extra submechanics, yet to polish. -Implemented a basic double jump and the ability to, when completely dragged to a hook, input any of the 8 directions and jump towards it...
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0.1.0
August 25, 2021
by
Diegoteman
First prototype with only the most basic mechanics -Implemented basic movement, a jump, the needle throw, attach and drag as well as the ability to jump while being dragged to it...
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